Halo 2 PC Game Minimum System Requirements:
Minimum System Requirements
Processor: 2.0 GHz
RAM: 1 GB
Video Memory: 128 MB ATI X700, Nvidia 6100 or better.
Only supplied on DVD?: Yes
Hard Drive Space: 7 GB
Operating System: Windows 7 or Windows Vista
DirectX Version: 9.0c
Halo 2 PC Game Information:
Halo 2 is a first-person shooter video game developed by Bungie Studios. Released for the Xbox video game console on November 9, 2004,the game is the second installment in the Halo franchise and the sequel to 2001's critically acclaimed Halo: Combat Evolved. A Microsoft Windows version of the game was released on May 31, 2007,developed by an internal team as Microsoft Game Studios. The game features a new game engine, as well as using the Havok physics engine; added weapons and vehicles, and new multiplayer maps. The player alternately assumes the roles of the human Master Chief and the alien Arbiter in a 26th-century conflict between the human United Nations Space Command and genocidal Covenant.
After the success of Combat Evolved, a sequel was expected and highly anticipated. Bungie found inspiration in plot points and gameplay elements that had been left out of their first game, including multiplayer over the Internet through Xbox Live. Time constraints forced a series of cutbacks in the size and scope of the game, including a cliffhanger ending to the game's campaign mode that left many in the studio dissatisfied. Among Halo 2's marketing efforts was an alternate reality game called "I Love Bees" that involved players solving real-world puzzles.
On release, Halo 2 was the most popular video game on Xbox Live, holding that rank until the release of Gears of War for the Xbox 360 nearly two years later. By June 20, 2006, more than 500 million games of Halo 2 had been played and more than 710 million hours have been spent playing it on Xbox Live; by May 9, 2007, this number had risen to more than five million unique players. Halo 2 is the best-selling first-generation Xbox game with at least 6.3 million copies sold in the United States alone. Critical reception of the game was generally positive, with most publications lauding the strong multiplayer component. The campaign was the focus of criticism for its cliffhanger ending.
Gameplay
Halo 2 is a shooter game, with players predominantly experiencing gameplay from a first-person perspective.Players use a combination of human and alien weaponry and vehicles to progress through the game's levels. The player's health bar is not visible, but are instead equipped with a damage-absorbing shield that regenerates when not taking fire.[Certain weapons can be dual-wielded, allowing the player to trade accuracy, the use of grenades and melee attacks for raw firepower.The player can carry two weapons at a time (or three if dual-wielding; one weapon remains holstered), with each weapon having advantages and disadvantages in different combat situations. For example, most Covenant weapons eschew disposable ammo clips for a contained battery, which cannot be replaced if depleted. However, these weapons can overheat if fired continuously for prolonged periods.[Human weapons are less effective at penetrating shields and require reloading, but cannot overheat due to prolonged fire. The player can carry a total of eight grenades (four human grenades, four Covenant) to dislodge and disrupt enemies. New in Halo 2 is the ability to board enemy vehicles that are near the player and traveling at low speeds. The player or AI latches onto the vehicle and forcibly ejects the other driver from the vehicle.
Campaign
The game's "Campaign" mode offers options for both single-player and cooperative multiplayer participation. In campaign mode, the player must complete a series of levels that encompass Halo 2's storyline. These levels alternate between the Master Chief and a Covenant Elite called the Arbiter, who occupy diametrically opposed roles in the story's conflict. Aside from variations in storyline, the Arbiter differs from Master Chief only in that his armor lacks a flashlight; instead, it is equipped with a short duration rechargeable form of active camouflage that disappears when the player attacks or takes damage.
There are four levels of difficulty in campaign mode: Easy, Normal, Heroic, and Legendary. An increase in difficulty will result in an increase in the number, rank, health, damage, and accuracy of enemies; a reduction of duration and an increase in recharge time for the Arbiter's active camouflage; a decrease in the player's health and shields; and occasional changes in dialog.
There is hidden content within the game, including Easter eggs, messages, hidden objects, and weapons. The most well known of the hidden content are the skulls hidden on every level. The skulls, which can be picked up like a weapon, are located in hard-to-reach places. Many are exclusive to the Legendary mode of difficulty. Once activated, each skull has a specific effect on gameplay. For example, the "Sputnik" skull found on the Quarantine Zone level alters the mass of objects in the game; thus resulting in explosions being able to launch these objects across larger distances. Skull effects can be combined to provide various new levels of difficulty and/or novelty.
Multiplayer
Like Halo: Combat Evolved, the Xbox version of Halo 2 features a multiplayer system that allows players to compete with each other in split-screen and system link modes; in addition, it adds support for online multiplayer via Xbox Live.
Halo 2 introduced an entirely new paradigm for matchmaking players together. In earlier games, one person specifies a game type and map and configures other settings, before setting up his or her device as a game server and advertising the game to the world at large. Halo 2 introduced a "playlist" system that automated this process to keep a steady flow of games available at all times, and layered a skill-ranking system on top.
The Xbox Live multiplayer and downloadable content features of the Xbox version of Halo 2 were supported until the discontinuation of the service in April 2010. The online multiplayer of Halo 2 for Windows Vista uses Games for Windows – Live. The PC multiplayer servers will be taken offline February 15, 2013 due to inactivity.
Plot
Setting
Halo 2 takes place in the 26th century. Humans, under the auspices of the United Nations Space Command or UNSC, have developed faster-than-light slipspace travel and colonized numerous worlds. According to the game's backstory, the outer colony world of Harvest was decimated by a collective of alien races known as the Covenant in 2525. Declaring humanity an affront to their gods, the Forerunners, the Covenant begin to systemically obliterate the humans with their superior numbers and technology. After the human bastion at the planet Reach is destroyed, a single ship, The Pillar of Autumn, follows protocol and initiates a random slipspace jump to lead the Covenant away from Earth. The crew discovers a Forerunner ringworld called Halo, which the Covenant wants to activate because of their religious belief that the activation of the ring will bring about a "Great Journey," sweeping loyal Covenant to salvation. Leading a guerilla insurgency on the ring's surface, the humans discover that the rings are actually weapons of last resort built to contain a terrifying parasite called the Flood. The human supersoldier Master Chief and his AI companion Cortana learn from Halo's AI monitor, 343 Guilty Spark, that activation of the Halos will prevent the spread of the Flood by destroying all sentient life the parasite can subsist on in the galaxy. Instead of activating the ring, however, the Master Chief evades Guilty Spark and his robots and detonates the Pillar of Autumn's engines, destroying the installation and preventing the escape of the Flood. The Master Chief and Cortana race back to Earth to warn of an impending invasion by Covenant forces.
Halo 2 PC Game Screenshots:
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