Halo 1: Combat Evolved Minimum PC System Requirement
Halo 1: Combat Evolved Windows 98SE/ME/2000/XP
Halo 1: Combat Evolved 128MB RAM
Halo 1: Combat Evolved 1.2GB Hard Disk Space
Halo 1: Combat Evolved 733MHz Processor
Halo 1: Combat Evolved 32MB 3D T&L capable Video Card
Halo 1: Combat Evolved Sound Card
Halo 1: Combat Evolved 8X CD-ROM Drive
Halo 1: Combat Evolved InformationHalo: Combat Evolved, also referred to as Halo: CE, or simply Halo, is a first-person shooter video game developed by Bungie and published by Microsoft Game Studios. The first game of the Halo franchise, it was released on November 15, 2001 as a launch title for the Xbox gaming system, and is considered the platform's "killer app". With more than five million copies sold worldwide as of November 9, 2005, Microsoft released versions of the game for Microsoft Windows (ported by Gearbox Software) and Mac OS X in 2003, and the surrounding storyline was adapted and elaborated into a series of novels and comic books. The game was later released as an Xbox Original for download onto an Xbox 360 HDD.
Halo is set in the twenty-sixth century, with the player assuming the role of the Master Chief, a cybernetically enhanced super-soldier. The player is accompanied by Cortana, an artificial intelligence who occupies the Master Chief's neural interface. Players battle various aliens as they attempt to uncover the secrets of the eponymous Halo, a ring-shaped artificial world. The game has been called "easy to learn", and has been praised for its "engaging story".
Many game magazines have praised Halo as one of the best and most important games of all time. The game's popularity has led to labels such as "Halo clone" and "Halo killer", applied respectively to games either similar to or anticipated to be better than it. In addition, the game inspired and was used in the fan-created Red vs. Blue video series, which is credited as the "first big success" of machinima (the technique of using real-time 3D engines, often from video games, to create animated films). Two sequels, Halo 2 and Halo 3, a side game, Halo 3: ODST, and a prequel, Halo: Reach, were released in 2004, 2007, 2009, and 2010, respectively. A remake, Halo: Combat Evolved Anniversary, was released in 2011, on the 10th anniversary of the original game's release. Halo 4, a planned sequel by 343 Industries, is currently in development.
GamePlay
As a first-person shooter, Halo: Combat Evolved has a gameplay fundamentally similar to that of its peers, focusing on combat in a 3D environment, and taking place almost entirely from a character's eye view. The player can move around and look up, down, left or right. The game features vehicles, ranging from armored jeeps and tanks to alien hovercraft and aircraft, many of which can be controlled by the player. The game switches to the third-person perspective during vehicle use for pilots and mounted gun operators; passengers maintain a first-person view.
The player character is equipped with a damage-absorbing energy shield, in addition to hit points. The shield's charge appears as a blue bar in the upper-right hand corner of the game's heads-up display. When the shield is fully depleted, the player is highly vulnerable, and further damage is applied directly to the character's health level. Critically, the shield will recharge if no further damage is sustained for a brief period. This regenerating shield is a departure from FPS games of the time which force the player to rely upon pickups of health and armor.
Halo's arsenal consists of weapons from science fiction. The game has been praised for giving each weapon a unique purpose, thus making them useful in different scenarios. For example, plasma weapons need time to cool if fired too rapidly, but cannot be reloaded and must be discarded upon depletion of battery. In contrast, conventional firearms cannot overheat, but require reloading and ammunition. In contrast to contemporary FPS games which provides players with a large inventory or slot for each type of weapon, Halo players may carry only two weapons at once and thus a strategy is required when using and selecting firearms.
Halo departs from traditional FPS conventions by not forcing the player character to holster their firearm before deploying grenades or melee-range blunt instruments; instead, both attacks can be utilized while a gun is still equipped, supplanting or supplementing small-arms fire. All weapons may be used to bludgeon enemies, which allows the Master Chief to silently kill opponents without alerting other nearby enemies. The Chief can also carry up to eight grenades at a time: four fragmentation and four plasma grenades each. Like the game's other weapons, the two types of grenades differ; the fragmentation grenade bounces and detonates quickly, whereas the plasma grenade adheres to targets before exploding, sometimes with blackly comic results.
Characters
Main article: Characters of Halo
The player character is Master Chief Petty Officer John-117, one of the few (see Halo: The Fall of Reach and its sequels for more information) surviving super-soldiers of the SPARTAN-II project, and the main character of the story. Accompanying the Master Chief is the Pillar of Autumn's feminine artificial intelligence construct, Cortana, who resides in a neural implant connected to his battle armor, codenamed MJOLNIR Mark V. The Pillar of Autumn's captain, Jacob Keyes, is also a major character, with Staff Sergeant Avery Junior Johnson as a supporting character. Playing a mainly antagonistic role in the game's events is 343 Guilty Spark, an eccentric artificial intelligence responsible for monitoring and maintaining Halo's systems.Story
Beginning immediately after the events of Halo: Reach, the game opens as the Pillar of Autumn exits slipspace near a mysterious ring-shaped space station, called "Halo" by the enemy of the game, the Covenant. A Covenant fleet attacks and heavily damages the Pillar of Autumn. Captain Keyes initiates "The Cole Protocol," a procedure designed to prevent the Covenant from learning the location of Earth. While Keyes prepares to land the ship on Halo, the Master Chief and Cortana escape via an escape pod, which crash lands on the ring. Cortana and the Chief are the only ones who survive the impact of the escape pod crash.
Keyes survives the Autumn's crash landing, but is captured by the Covenant. In the second and third levels of the game, the Master Chief and Cortana gather human survivors and rescue Captain Keyes, who is imprisoned aboard the Covenant ship Truth and Reconciliation. Once rescued, Keyes orders the Master Chief to beat the Covenant to Halo's control center and to discover its purpose. The Master Chief and Cortana travel to a map room called the Silent Cartographer, which leads them to the control room. There, Cortana enters the systems and, discovering something urgent, suddenly sends the Master Chief to find Captain Keyes while she stays behind. While searching for his commander, the Master Chief learns that the Covenant have accidentally released the Flood, a parasitic alien race capable of spreading itself by overwhelming and infesting other sentient life-forms. Keyes falls victim to them while looking for a cache of weapons. The release of the Flood prompts Halo's AI monitor, 343 Guilty Spark, to recruit the Master Chief in retrieving the Index, a device that will activate Halo and prevent the Flood from spreading beyond the facility.
After the Master Chief retrieves and prepares to use the Index, Cortana re-appears and warns him against the activation. She has discovered that Halo's defense system is a weapon designed to kill all sentient life in the galaxy, which the Flood requires to spread, a revelation which Guilty Spark confirms.
Faced with this information, the Master Chief and Cortana decide to destroy Halo to prevent its activation. While fighting the Flood, the Covenant, and Guilty Spark's Sentinels, Cortana discovers that the best way to accomplish this is to cause the crashed Pillar of Autumn to self-destruct. However, Captain Keyes' authorization is required to destroy the Autumn, forcing the Chief and Cortana to return to the now-Flood-infested Truth and Reconciliation to search for him. By the time that they reach Keyes, however, he has been infected beyond the point of no return by the Flood. The Master Chief retrieves Keyes' neural implants directly from his brain and retreats to the Autumn, where Cortana activates the ship's self-destruct sequence. However, 343 Guilty Spark reappears and deactivates the countdown, discovering the record of human history in the process. The Master Chief manually destabilizes the Pillar of Autumn's fusion reactors, and he and Cortana narrowly escape the destruction of the ring via a fighter.
Halo 1: Combat Evolved ScreenshotsHow To Download Game
- First Click on Download.
- Then Wait For 5 second to load the Ads.
- Click on skip and Download.
Halo 1: Combat Evolved Product KeyKMCT7-2QKVF-4KV27-6P83J-THCBJ note: Halo 1 is An Torrent Download File. Before Download Game.You must be Install µTorrent in your System.
Judul : Halo 1: Combat Evolved PC Game RIP Full Version Free Download (Single Link)
Deskripsi : Halo 1: Combat Evolved Minimum PC System Requirement Halo 1: Combat Evolved Windows 98SE/ME/2000/XP Halo 1: Combat Evolved 128MB RAM Halo 1:...